Kirby - Dashattack

Hitbox Viewer
Animation by Emi House
1/
FPS
f9–15
f16–43
Frame Data
First Active9
Last Active43
Total63 frames
Damage8 / 5%
IASA60
Notes
IASA frame is not visualized within animation due to a bug in the game.
Attributes
NameValue
Start9
End43
Total Frames63
IASA60
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 9 - 15
NameValue
HitboxAll Hitboxes
Damage8
Angle105
Base Knockback70
Knockback Growth66
Set Knockback0
EffectFire
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun5
Frames: 16 - 43
NameValue
HitboxAll Hitboxes
Damage5
Angle105
Base Knockback50
Knockback Growth66
Set Knockback0
EffectFire
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser82%
Captain Falcon77%
Donkey Kong81%
Dr. Mario75%
Falco67%
Fox65%
Ganondorf79%
Ice Climbers70%
Jigglypuff59%
Kirby63%
Link77%
Luigi75%
Mario75%
Marth70%
Mewtwo69%
Mr. Game & Watch59%
Ness73%
Peach71%
Pichu56%
Pikachu67%
Roy69%
Samus79%
Sheik71%
Yoshi78%
Young Link69%
Zelda71%