Kirby - Up Smash
Summary
First Active13
Last Active23
Total49 frames
Damage13 / 15 / 12 / 14%
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 13 | 23 | 49 |
| Name | Value |
|---|---|
| Start | 13 |
| End | 23 |
| Total Frames | 49 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 13 - 13 | |||||||||
| id2 | 13 | 75 | 30 | 110 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
| id0 | 15 | 75 | 30 | 118 | 0 | Slash | 8 | 8 (5 Crouched) | 8 |
| id1 | 15 | 75 | 30 | 118 | 0 | Slash | 8 | 8 (5 Crouched) | 8 |
Frames: 14 - 15 | |||||||||
| id2 | 12 | 88 | 20 | 100 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
| id0 | 14 | 88 | 20 | 100 | 0 | Normal | 8 | 8 (5 Crouched) | 8 |
| id1 | 14 | 88 | 20 | 100 | 0 | Normal | 8 | 8 (5 Crouched) | 8 |
Frames: 16 - 23 | |||||||||
| id1 | 13 | 50 | 10 | 50 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
| id0 | 13 | 50 | 10 | 50 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
| id2 | 12 | 50 | 10 | 50 | 0 | Normal | 7 | 7 (4 Crouched) | 7 |
Frames: 13 - 13
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 13 |
| Angle | 75 |
| Base Knockback | 30 |
| Knockback Growth | 110 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 15 |
| Angle | 75 |
| Base Knockback | 30 |
| Knockback Growth | 118 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 15 |
| Angle | 75 |
| Base Knockback | 30 |
| Knockback Growth | 118 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
Frames: 14 - 15
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 12 |
| Angle | 88 |
| Base Knockback | 20 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 14 |
| Angle | 88 |
| Base Knockback | 20 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 14 |
| Angle | 88 |
| Base Knockback | 20 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
Frames: 16 - 23
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 13 |
| Angle | 50 |
| Base Knockback | 10 |
| Knockback Growth | 50 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 13 |
| Angle | 50 |
| Base Knockback | 10 |
| Knockback Growth | 50 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 12 |
| Angle | 50 |
| Base Knockback | 10 |
| Knockback Growth | 50 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 7 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting