Kirby - Mewtwo Special

Summary
Damage2 / 3 / 5 / 8 / 11 / 14 / 17 / 20 / 25%
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 0 |
| Name | Value |
|---|---|
| Start | |
| End | |
| Total Frames | 0 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
ground_charging, air_charging | |||||||||
| All Hitboxes | 2 | 80 | 20 | 100 | 0 | Electric | 4 | 6 (4 Crouched) | 2 |
lvl_0 | |||||||||
| All Hitboxes | 3 | 361 | 15 | 45 | 0 | Darkness | 4 | 4 (2 Crouched) | 3 |
lvl_1 | |||||||||
| All Hitboxes | 5 | 361 | 20 | 50 | 0 | Darkness | 5 | 5 (3 Crouched) | 4 |
lvl_2 | |||||||||
| All Hitboxes | 8 | 361 | 25 | 55 | 0 | Darkness | 6 | 6 (4 Crouched) | 5 |
lvl_3 | |||||||||
| All Hitboxes | 11 | 361 | 30 | 60 | 0 | Darkness | 7 | 7 (4 Crouched) | 6 |
lvl_4 | |||||||||
| All Hitboxes | 14 | 361 | 35 | 65 | 0 | Darkness | 8 | 8 (5 Crouched) | 8 |
lvl_5 | |||||||||
| All Hitboxes | 17 | 361 | 40 | 70 | 0 | Darkness | 9 | 9 (6 Crouched) | 9 |
lvl_6 | |||||||||
| All Hitboxes | 20 | 361 | 45 | 75 | 0 | Darkness | 10 | 10 (6 Crouched) | 10 |
lvl_7 | |||||||||
| All Hitboxes | 25 | 361 | 50 | 80 | 0 | Darkness | 11 | 11 (7 Crouched) | 13 |
ground_charging, air_charging
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 2 |
| Angle | 80 |
| Base Knockback | 20 |
| Knockback Growth | 100 |
| Set Knockback | 0 |
| Effect | Electric |
| Hitlag Attacker | 4 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 2 |
lvl_0
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 3 |
| Angle | 361 |
| Base Knockback | 15 |
| Knockback Growth | 45 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
lvl_1
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 5 |
| Angle | 361 |
| Base Knockback | 20 |
| Knockback Growth | 50 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 5 |
| Hitlag Defender | 5 (3 Crouched) |
| Shieldstun | 4 |
lvl_2
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 8 |
| Angle | 361 |
| Base Knockback | 25 |
| Knockback Growth | 55 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 5 |
lvl_3
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 11 |
| Angle | 361 |
| Base Knockback | 30 |
| Knockback Growth | 60 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 7 |
| Hitlag Defender | 7 (4 Crouched) |
| Shieldstun | 6 |
lvl_4
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 14 |
| Angle | 361 |
| Base Knockback | 35 |
| Knockback Growth | 65 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 8 |
| Hitlag Defender | 8 (5 Crouched) |
| Shieldstun | 8 |
lvl_5
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 17 |
| Angle | 361 |
| Base Knockback | 40 |
| Knockback Growth | 70 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 9 |
| Hitlag Defender | 9 (6 Crouched) |
| Shieldstun | 9 |
lvl_6
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 20 |
| Angle | 361 |
| Base Knockback | 45 |
| Knockback Growth | 75 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 10 |
| Hitlag Defender | 10 (6 Crouched) |
| Shieldstun | 10 |
lvl_7
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 25 |
| Angle | 361 |
| Base Knockback | 50 |
| Knockback Growth | 80 |
| Set Knockback | 0 |
| Effect | Darkness |
| Hitlag Attacker | 11 |
| Hitlag Defender | 11 (7 Crouched) |
| Shieldstun | 13 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
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