Samus - Up Air

Summary

First Active5
Last Active21
Total39 frames
Damage3 / 1 / 4%
IASA39
Landing lag15 (7 L-Cancelled)
Autocancel<5 33>

Legend

Attributes

NameValue
Start5
End21
Total Frames39
IASA39
Land Lag15
L-Canceled Land Lag7
Landing Fall Special Lag
Auto Cancel Before5
Auto Cancel After33

Hitboxes

Frames: 5 - 6
NameValue
Hitbox
id1
Damage3
Angle90
Base Knockback0
Knockback Growth100
Set Knockback30
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id2
Damage3
Angle361
Base Knockback0
Knockback Growth130
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
NameValue
Hitbox
id0
Damage3
Angle90
Base Knockback0
Knockback Growth100
Set Knockback30
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3
Frames: 8 - 9, 11 - 12, 14 - 15, 17 - 18
NameValue
Hitbox
id2
Damage1
Angle80
Base Knockback0
Knockback Growth130
Set Knockback0
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage1
Angle80
Base Knockback0
Knockback Growth100
Set Knockback30
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage1
Angle80
Base Knockback0
Knockback Growth100
Set Knockback30
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
Frames: 20 - 21
NameValue
HitboxAll Hitboxes
Damage4
Angle361
Base Knockback40
Knockback Growth120
Set Knockback0
EffectNormal
Hitlag Attacker4
Hitlag Defender4 (2 Crouched)
Shieldstun3

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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