Jigglypuff

Attributes

Name Value
Weight60
Gravity1.3
Walk Speed0.7
Run Speed1.1
Wavedash Length Rank23
Jump Squat5
Can Wall Jumpfalse
Notes

Moves

Grounded Attacks

Dashattackdattack
NameValue
Start4
End14
Total Frames39
IASA39
Notes
weak hit frames 9-14

Source
View
Down Smashdsmash
NameValue
Start9
End10
Total Frames54
IASA48
Source
View
Forward Smashfsmash
NameValue
Start12
End20
Total Frames44
Notes
weak hit frames 16-20

Source
View
Jab 1jab1
NameValue
Start5
End6
Total Frames17
IASA16
Source
View
Jab 2jab2
NameValue
Start5
End6
Total Frames19
IASA16
Source
View
Up Smashusmash
NameValue
Start7
End10
Total Frames54
IASA45
Source
View

Tilt Attacks

Down Tiltdtilt
NameValue
Start10
End12
Total Frames39
IASA30
Source
View
Forward Tiltftilt
NameValue
Start6
End9
Total Frames27
Source
View
Up Tiltutilt
NameValue
Start8
End14
Total Frames23
Notes
weak hit frames 10-14

Source
View

Aerial Attacks

Back Airbair
NameValue
Start9
End12
Total Frames39
IASA31
Land lag20
Auto Cancel Before9
Auto Cancel After24
Source
View
Down Airdair
NameValue
Start5
End30
Total Frames49
Land lag30
Auto Cancel Before5
Auto Cancel After41
Notes
hitboxes frames 5-6, 8-9, 11-12, 14-15, 17-18, 20-21, 23-24, 26-27, 29-30

Source
View
Forward Airfair
NameValue
Start7
End22
Total Frames39
IASA35
Land lag20
Auto Cancel Before7
Auto Cancel After33
Source
View
Neutral Airnair
NameValue
Start6
End28
Total Frames49
Land lag20
Auto Cancel Before6
Auto Cancel After28
Notes
weak hit frames 8-28

Source
View
Up Airuair
NameValue
Start9
End12
Total Frames39
IASA38
Land lag20
Auto Cancel Before9
Auto Cancel After36
Source
View

Special Attacks

Neutral specialneutralb
NameValue
Source
View
Neutral special (Air)aneutralb
NameValue
Source
View
Poundsideb
NameValue
Start12
End27
Total Frames45
Source
View
Restdownb
NameValue
Start1
End1
Total Frames249
Notes
invulnerable frames 1-26

Source
View
Singupb
NameValue
Start28
End125
Total Frames179
Source
View

Throws

Back throwbthrow
NameValue
Total Frames49
Source
View
Down throwdthrow
NameValue
Start10
End75
Total Frames84
Source
View
Forward throwfthrow
NameValue
Start10
End10
Total Frames35
Source
View
Up throwuthrow
NameValue
Total Frames41
Source
View

Dodges

Airdodgeairdodge
NameValue
Total Frames49
Source
View
Roll backwardsrollbackwards
NameValue
Start4
End19
Total Frames34
Source
View
Roll forwardsrollforward
NameValue
Start2
End18
Total Frames34
Source
View
Spotdodgespotdodge
NameValue
Start2
End15
Total Frames27
Source
View

Unknown

Dashgrabdashgrab
NameValue
Start11
End12
Total Frames40
Source
View
Edge attackedge
NameValue
Source
View
Getup-Attack (Back)bgetup
NameValue
Total Frames49
Notes
Hit: 19-20 (Behind), 24-25 (Front) Invincible: 1-15 (Probably a programming error on this animation and should have been 25)

Source
View
Getup-Attack (Stomach)fgetup
NameValue
Total Frames49
Notes
Hit: 20-21 (Behind), 24-26 (Front) Invincible: 1-26

Source
View
Getup-Roll Backward (Back)bgetuprollback
NameValue
Total Frames35
Notes
Horizontal Movement At: 15 Distance: 9.2 ft Invincible: 1-20

Source
View
Getup-Roll Backward (Stomach)bgetuprollstomach
NameValue
Total Frames35
Notes
Horizontal Movement At: 19 (You'd see her spinning backwards at 12) Distance: 8.4 ft Invincible: 1-28

Source
View
Getup-Roll Forward (Back)fgetuprollback
NameValue
Total Frames35
Notes
Horizontal Movement At: 15 Distance: 9.2 ft Invincible: 1-18

Source
View
Getup-Roll Forward (Stomach)fgetuprollstomach
NameValue
Total Frames35
Notes
Horizontal Movement At: 16 Distance: 9.2 ft Invincible: 1-23

Source
View
Grabgrab
NameValue
Start7
End8
Total Frames30
Source
View
Pummelpummel
NameValue
Source
View
Tech-Neutralneutraltech
NameValue
Total Frames26
Notes
Invincible: 1-20

Source
View
Tech-Roll Backwardbtechroll
NameValue
Total Frames40
Notes
Horizontal Movement At: 10 Distance: 14.8 ft Invincible: 1-20

Source
View
Tech-Roll Forwardftechroll
NameValue
Total Frames40
Notes
Horizontal Movement At: 11 Distance: 11.8 ft Invincible: 1-20

Source
View
Tech-Wallwalltech
NameValue
Total Frames31
IASA6
Notes
Invincible: 1-14 Input an upwards direction anywhere on 1-4 for walljump tech on 6)

Source
View
Tech-Wall Jumpwalltechjump
NameValue
Total Frames40
IASA1
Source
View

Moves Table

Name Value
NameRest
Start1
End1
IASA0
Total Frames249
Land lag
L-Canceled Land Lag
Auto Cancel Before
Auto Cancel After
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