Mr. Game & Watch - Back Air
Summary
First Active10
Last Active24
Total39 frames
Damage3%
Landing lag18
Autocancel<10 39>
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 10 | 24 | 39 | 18 | 10 | 39 |
| Name | Value |
|---|---|
| Start | 10 |
| End | 24 |
| Total Frames | 39 |
| IASA | |
| Land Lag | 18 |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | 10 |
| Auto Cancel After | 39 |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
landing | |||||||||
| All Hitboxes | 3 | 68 | 80 | 60 | 0 | Slash | 4 | 4 (2 Crouched) | 3 |
landing
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 3 |
| Angle | 68 |
| Base Knockback | 80 |
| Knockback Growth | 60 |
| Set Knockback | 0 |
| Effect | Slash |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 3 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
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