Mario - Down Air
Summary
First Active10
Last Active29
Total38 frames
Damage2%
IASA38
Landing lag23 (11 L-Cancelled)
Autocancel<6 32>
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 10 | 29 | 38 | 38 | 23 | 11 | 6 | 32 |
| Name | Value |
|---|---|
| Start | 10 |
| End | 29 |
| Total Frames | 38 |
| IASA | 38 |
| Land Lag | 23 |
| L-Canceled Land Lag | 11 |
| Landing Fall Special Lag | |
| Auto Cancel Before | 6 |
| Auto Cancel After | 32 |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 10 - 11, 13 - 14, 16 - 17, 19 - 20, 22 - 23, 25 - 26, 28 - 29 | |||||||||
| All Hitboxes | 2 | 94 | 0 | 100 | 30 | Normal | 4 | 4 (2 Crouched) | 2 |
Frames: 10 - 11, 13 - 14, 16 - 17, 19 - 20, 22 - 23, 25 - 26, 28 - 29
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 2 |
| Angle | 94 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 30 |
| Effect | Normal |
| Hitlag Attacker | 4 |
| Hitlag Defender | 4 (2 Crouched) |
| Shieldstun | 2 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
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