Mario - Down Smash

Summary

First Active5
Last Active14
Total37 frames
Damage16 / 12 / 10%

Legend

Attributes

NameValue
Start5
End14
Total Frames37
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 5 - 6
NameValue
HitboxAll Hitboxes
Damage16
Angle361
Base Knockback40
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun9
Frames: 14 - 14
NameValue
Hitbox
id1
Damage12
Angle361
Base Knockback35
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7
NameValue
Hitbox
id0
Damage10
Angle361
Base Knockback35
Knockback Growth75
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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