Zelda - Dashattack

Summary

First Active6
Last Active13
Total37 frames
Damage9 / 13 / 8 / 7%
IASA36

Legend

Attributes

NameValue
Start6
End13
Total Frames37
IASA36
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 6 - 8
NameValue
Hitbox
id1
Damage9
Angle361
Base Knockback50
Knockback Growth70
Set Knockback0
EffectElectric
Hitlag Attacker6
Hitlag Defender9 (6 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage13
Angle90
Base Knockback70
Knockback Growth70
Set Knockback0
EffectElectric
Hitlag Attacker7
Hitlag Defender10 (6 Crouched)
Shieldstun7
Frames: 9 - 13
NameValue
Hitbox
id0
Damage8
Angle90
Base Knockback20
Knockback Growth70
Set Knockback0
EffectElectric
Hitlag Attacker6
Hitlag Defender9 (6 Crouched)
Shieldstun5
NameValue
Hitbox
id1
Damage7
Angle361
Base Knockback20
Knockback Growth70
Set Knockback0
EffectElectric
Hitlag Attacker5
Hitlag Defender7 (4 Crouched)
Shieldstun5

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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