Zelda - Forward Smash
Summary
First Active16
Last Active24
Total39 frames
Damage1 / 14%
Relevant moves
Legend
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 16 | 24 | 39 |
| Name | Value |
|---|---|
| Start | 16 |
| End | 24 |
| Total Frames | 39 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
Frames: 16 - 16, 18 - 18, 20 - 20, 22 - 22 | |||||||||
| id2 | 1 | 45 | 0 | 100 | 11 | Normal | 3 | 3 (2 Crouched) | 2 |
| id3 | 1 | 30 | 0 | 100 | 13 | Normal | 3 | 3 (2 Crouched) | 2 |
| id1 | 1 | 60 | 0 | 100 | 12 | Normal | 3 | 3 (2 Crouched) | 2 |
| id0 | 1 | 160 | 0 | 100 | 40 | Normal | 3 | 3 (2 Crouched) | 2 |
Frames: 24 - 24 | |||||||||
| All Hitboxes | 14 | 361 | 50 | 98 | 0 | Electric | 8 | 12 (8 Crouched) | 8 |
Frames: 16 - 16, 18 - 18, 20 - 20, 22 - 22
| Name | Value |
|---|---|
| Hitbox | id2 |
| Damage | 1 |
| Angle | 45 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 11 |
| Effect | Normal |
| Hitlag Attacker | 3 |
| Hitlag Defender | 3 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id3 |
| Damage | 1 |
| Angle | 30 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 13 |
| Effect | Normal |
| Hitlag Attacker | 3 |
| Hitlag Defender | 3 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id1 |
| Damage | 1 |
| Angle | 60 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 12 |
| Effect | Normal |
| Hitlag Attacker | 3 |
| Hitlag Defender | 3 (2 Crouched) |
| Shieldstun | 2 |
| Name | Value |
|---|---|
| Hitbox | id0 |
| Damage | 1 |
| Angle | 160 |
| Base Knockback | 0 |
| Knockback Growth | 100 |
| Set Knockback | 40 |
| Effect | Normal |
| Hitlag Attacker | 3 |
| Hitlag Defender | 3 (2 Crouched) |
| Shieldstun | 2 |
Frames: 24 - 24
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 14 |
| Angle | 361 |
| Base Knockback | 50 |
| Knockback Growth | 98 |
| Set Knockback | 0 |
| Effect | Electric |
| Hitlag Attacker | 8 |
| Hitlag Defender | 12 (8 Crouched) |
| Shieldstun | 8 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting