Zelda - Forward Smash

Summary

First Active16
Last Active24
Total39 frames
Damage1 / 14%

Legend

Attributes

NameValue
Start16
End24
Total Frames39
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

Frames: 16 - 16, 18 - 18, 20 - 20, 22 - 22
NameValue
Hitbox
id2
Damage1
Angle45
Base Knockback0
Knockback Growth100
Set Knockback11
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id3
Damage1
Angle30
Base Knockback0
Knockback Growth100
Set Knockback13
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id1
Damage1
Angle60
Base Knockback0
Knockback Growth100
Set Knockback12
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
NameValue
Hitbox
id0
Damage1
Angle160
Base Knockback0
Knockback Growth100
Set Knockback40
EffectNormal
Hitlag Attacker3
Hitlag Defender3 (2 Crouched)
Shieldstun2
Frames: 24 - 24
NameValue
HitboxAll Hitboxes
Damage14
Angle361
Base Knockback50
Knockback Growth98
Set Knockback0
EffectElectric
Hitlag Attacker8
Hitlag Defender12 (8 Crouched)
Shieldstun8

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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