Zelda - Back Air

Summary

First Active5
Last Active8
Total35 frames
Damage10 / 20%
IASA33
Landing lag18 (9 L-Cancelled)
Autocancel<5 25>

Attributes

NameValue
Start5
End8
Total Frames35
IASA33
Land Lag18
L-Canceled Land Lag9
Landing Fall Special Lag
Auto Cancel Before5
Auto Cancel After25

Hitboxes

unknown
NameValue
Hitbox
id1
Damage10
Angle361
Base Knockback0
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id0
Damage10
Angle361
Base Knockback0
Knockback Growth80
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
NameValue
Hitbox
id2
Damage20
Angle361
Base Knockback30
Knockback Growth96
Set Knockback0
EffectElectric
Hitlag Attacker10
Hitlag Defender15 (10 Crouched)
Shieldstun10

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

Sorting