Peach

Attributes

Name Value
Weight90
Gravity1.5
Walk Speed0.85
Run Speed1.3
Wavedash Length Rank25
Jump Squat5
Can Wall Jumpfalse
Notes

Moves

Grounded Attacks

Dashattackdattack
NameValue
Start6
End20
Total Frames37
IASA36
Notes
weak hit frames 9-20 and can also do 8% damage (with 5 frames shieldstun)

Source
View
Down Smashdsmash
NameValue
Start5
End26
Total Frames39
Notes
six hitboxes (yes, SIX) EACH do 14% or 12% damage...

Source
View
Forward Smashfsmash
NameValue
Start15
End18
Total Frames47
Source
View
Jab 1jab1
NameValue
Start2
End3
Total Frames19
IASA16
Source
View
Jab 2jab2
NameValue
Start2
End3
Total Frames19
IASA16
Source
View
Up Smashusmash
NameValue
Start13
End22
Total Frames44
Notes
weak hit has 5 frames shield stun. can also do 15% and 8 frames shield stun

Source
View

Tilt Attacks

Down Tiltdtilt
NameValue
Start12
End13
Total Frames27
IASA26
Source
View
Forward Tiltftilt
NameValue
Start6
End13
Total Frames41
IASA37
Notes
weak hit frames 8-13

Source
View
Up Tiltutilt
NameValue
Start9
End13
Total Frames39
IASA37
Source
View

Aerial Attacks

Back Airbair
NameValue
Start6
End22
Total Frames44
IASA38
Land lag15
Auto Cancel Before6
Auto Cancel After22
Notes
weak hit frames 10-22 with 6 frames shield stun

Source
View
Down Airdair
NameValue
Start12
End31
Total Frames39
Land lag15
Auto Cancel Before12
Auto Cancel After39
Source
View
Forward Airfair
NameValue
Start16
End20
Total Frames54
IASA51
Land lag25
Auto Cancel Before16
Auto Cancel After38
Source
View
Neutral Airnair
NameValue
Start3
End23
Total Frames49
IASA42
Land lag17
Auto Cancel Before3
Auto Cancel After35
Notes
weak hit frames 7-23, can also do 10% damage (and has 6 frames shield stun)

Source
View
Up Airuair
NameValue
Start7
End11
Total Frames35
IASA34
Land lag15
Auto Cancel Before7
Auto Cancel After21
Source
View

Special Attacks

bob_ombbob_omb
NameValue
Source
View
Peach Bombersideb
NameValue
Start21
End31
Total Frames46
Land lag33
Notes
additional 27 frames of lag if you don't land. if hit, 28 frames of lag from time of hit

Source
View
Peach Bomber (Air)asideb
NameValue
Start31
End41
Total Frames56
Land lag33
Notes
additional 27 frames of lag if you don't land. if hit, 28 frames of lag from time of hit

Source
View
Peach Parasolupb
NameValue
Start6
End29
Total Frames40
Land lag30
Notes
frame data refers to peach rising, 11 hits total (no info on %s). can fast fall as soon as frame 56

Source
View
Toadneutralb
NameValue
Start10
End30
Total Frames64
Notes
when hit, invincible for 8 frames. 1st sport released on that 8th frame. lasts 78 frames total. 7 hits of 3% damage

Source
View
Vegetabledownb
NameValue
Start29
End29
Total Frames29
Notes
data refers to the turnip pull. will update this with all projectiles damage soon

Source
View

Throws

Back throwbthrow
NameValue
Start20
End20
Total Frames49
Source
View
Down throwdthrow
NameValue
Start34
End42
Total Frames64
Source
View
Forward throwfthrow
NameValue
Start14
End14
Total Frames33
Source
View
Up throwuthrow
NameValue
Start20
End24
Total Frames49
Source
View

Dodges

Airdodgeairdodge
NameValue
Start4
End19
Total Frames49
Source
View
Roll backwardsrollbackwards
NameValue
Start4
End19
Total Frames31
Source
View
Roll forwardsrollforward
NameValue
Start4
End19
Total Frames31
Source
View
Spotdodgespotdodge
NameValue
Start2
End18
Total Frames27
Source
View

Unknown

beamswordbeamsword
NameValue
Source
View
Dashgrabdashgrab
NameValue
Start7
End8
Total Frames40
Source
View
Edge attackedge
NameValue
Source
View
Getup-Attack (Back)bgetup
NameValue
Total Frames49
Notes
Hit: 17-19 (Behind), 25-27 (Front) Invincible: 1-27

Source
View
Getup-Attack (Stomach)fgetup
NameValue
Total Frames49
Notes
Hit: 17-18 (Front), 25-26 (Behind) Invincible: 1-26

Source
View
Getup-Roll Backward (Back)bgetuprollback
NameValue
Total Frames35
Notes
Horizontal Movement At: 10 Distance: 13 ft Invincible: 1-19

Source
View
Getup-Roll Backward (Stomach)bgetuprollstomach
NameValue
Total Frames35
Notes
Horizontal Movement At: 3 Distance: 14.2 ft Invincible: 1-19

Source
View
Getup-Roll Forward (Back)fgetuprollback
NameValue
Total Frames35
Notes
Horizontal Movement At: 12 Distance: 13 ft Invincible: 1-19

Source
View
Getup-Roll Forward (Stomach)fgetuprollstomach
NameValue
Total Frames35
Notes
Horizontal Movement At: 12 Distance: 13 ft Invincible: 1-19

Source
View
Grabgrab
NameValue
Start7
End8
Total Frames30
Source
View
mr_saturnmr_saturn
NameValue
Source
View
Pummelpummel
NameValue
Source
View
Tech-Neutralneutraltech
NameValue
Total Frames26
Notes
Invincible: 1-20

Source
View
Tech-Roll Backwardbtechroll
NameValue
Total Frames40
Notes
Horizontal Movement At: 9 Distance: 15.6 ft Invincible: 1-20

Source
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Tech-Roll Forwardftechroll
NameValue
Total Frames40
Notes
Horizontal Movement At: 8 Distance: 15.4 ft Invincible: 1-20

Source
View
Tech-Wallwalltech
NameValue
Total Frames31
IASA6
Notes
Invincible: 1-14 Input an upwards direction anywhere on 1-4 for walljump tech on 6)

Source
View
Tech-Wall Jumpwalltechjump
NameValue
Total Frames40
IASA1
Source
View
unknownunknown
NameValue
Source
View

Moves Table

Name Value
Nameunknown
Start
End
IASA
Total Frames0
Land lag
L-Canceled Land Lag
Auto Cancel Before
Auto Cancel After
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