Bowser - Bowser Bomb (Air)
Summary
First Active32
Damage21 / 8%
Notesactive until landing, then 60 frames of endlag
Relevant moves
Attributes
| Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
|---|---|---|---|---|---|---|---|---|
| 32 | 0 | 0 |
| Name | Value |
|---|---|
| Start | 32 |
| End | 0 |
| Total Frames | 0 |
| IASA | |
| Land Lag | |
| L-Canceled Land Lag | |
| Landing Fall Special Lag | |
| Auto Cancel Before | |
| Auto Cancel After |
Hitboxes
| Hitbox | Damage | Angle | Base Knockback | Knockback Growth | Set Knockback | Effect | Hitlag Attacker | Hitlag Defender | Shieldstun |
|---|---|---|---|---|---|---|---|---|---|
air | |||||||||
| All Hitboxes | 21 | 76 | 45 | 72 | 0 | Normal | 10 | 10 (6 Crouched) | 11 |
landing | |||||||||
| All Hitboxes | 8 | 76 | 60 | 72 | 0 | Normal | 6 | 6 (4 Crouched) | 5 |
air
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 21 |
| Angle | 76 |
| Base Knockback | 45 |
| Knockback Growth | 72 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 10 |
| Hitlag Defender | 10 (6 Crouched) |
| Shieldstun | 11 |
landing
| Name | Value |
|---|---|
| Hitbox | All Hitboxes |
| Damage | 8 |
| Angle | 76 |
| Base Knockback | 60 |
| Knockback Growth | 72 |
| Set Knockback | 0 |
| Effect | Normal |
| Hitlag Attacker | 6 |
| Hitlag Defender | 6 (4 Crouched) |
| Shieldstun | 5 |
Knockdown Thresholds
The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
Sorting