Samus - Homing Missle (Air)

Summary

First Active15
Last Active91
Total49 frames
Damage5 / 12%
Noteshoming missle has 10 more frames of endlag and comes out 2 frames later, but lasts 35 frames longer with 7 franes shield stun (and is the weak hit)

Attributes

NameValue
Start15
End91
Total Frames49
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After

Hitboxes

homing
NameValue
HitboxAll Hitboxes
Damage5
Angle0
Base Knockback24
Knockback Growth20
Set Knockback0
EffectFlame
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun4
Super
NameValue
HitboxAll Hitboxes
Damage12
Angle361
Base Knockback30
Knockback Growth100
Set Knockback0
EffectFlame
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun7

Knockdown Thresholds

The following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.

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