Pichu - Skull Bash (Air)
Fully charged
Relevant moves
Interpolated Move
This move is based off its grounded variant, the data has not been fact checked yet and may be incorrect.
Start
5
End
40
Total
70 frames
IASA
-
Notes
data refers to lunge. charging takes anywhere between 14-161 frames. 34 frames of endlag on hit. damage increases based on charge and travel distance
Attributes
Start | End | Total Frames | IASA | Land Lag | L-Canceled Land Lag | Landing Fall Special Lag | Auto Cancel Before | Auto Cancel After |
---|---|---|---|---|---|---|---|---|
5 | 40 | 70 | 30 |
Name | value |
---|---|
Start | 5 |
End | 40 |
Total | 70 |
IASA | |
Land lag | 30 |
L-Canceled Land Lag | |
Landing Fall Special Lag | |
Auto Cancel Before | |
Auto Cancel After |
Hitboxes
Crouch Cancel Percentages
The following percentages indicate when ASDI Down and Crouch Cancel are broken for this move. This is dependant which hitbox you are hit with.
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